Some of you might’ve already heard that the server finally reached it’s beta state. This means we’ve managed to add all the core features essential for a roleplaying server. But are we done? No, We’ll always keep adding new functions, but before we can do that we must make sure the server is functional in it’s current state.
What are we aiming for?
During the closed beta we aim to find and trace all the existing bugs, we won’t only fix the existing bugs. We will also start looking for the bugs that remain hidden. This we do by testing the system, running a small server simulation with a couple of players to see how everything is working out. To find what needs to be changed, made more clear or simply needs fixing.
Who can participate?
We aim for a maximum of thirty beta testers and a minimum of atleast 3-5 players. (excluding ourselves).
Basically anyone who is willing may participate, however there are a few requirements that we must set for all the interested. I will state the requirements below. I am sure you understand.
– Has knowledge of general SA-MP functions (Roleplay functions is recommended, but not needed.)
– Is willing to have pen and paper or a text file ready to write down bugs and improvements.
– Understands that there will be a lot of waiting and GMX-ing during this period. You are free to do other stuff while this happens, but be ready to come back in when we need you.
– Have sufficient free time.
– Provide sufficient feedback
– Being able to keep the test server’s password a secret.
– Inform the developers of what is missing or broken in the gamemode.
– Being able to give some decent suggestions of missing functions or general good ideas.
– Listen to the devs via teamspeak or skype (having a mic of your own is recommended but not required.)
We have no application format. If you are willing to join, simply create a topic with your own input. We prefer a little story and reason, instead of a topic just asking to become a tester. Let us know why, let us know what you can offer.
Just make sure you leave your contact details. You may also keep the hidden if you prefer.
What’s in it for me?
Despite the fact that you are helping with the development of X-Roleplay. You will also receive a beta tester only apparel item which will be given to you when we launch.
How long will the closed beta take?
I think we can all agree on the fact that we all want the closed beta to end as quickly as possible. Atleast i hope so.
We might need to put some hours in it, perhaps even days. But since it’s a manage of finding issues and fixing them (not adding content) the closed beta period should not take too long.
Well, patience. We’ve already got far and during the closed beta the last bugs will be fixed. After that we may hopefully launch X-Roleplay.
Due to the summer starting and the end of our college year ending, a lot of projects are due and honestly I cannot find any time to work on the gamemode during this time. Same goes for Roel and Tom. After our school projects and summer celebrations (programmers need Vitamin D too.) have finished we will continue our work. For myself this is July 7th. I am not sure what this is for the others.
Some good news is though: When we return, the Beta version will be complete, and players will start to be selected for beta tests, but more detailed information on this is still to come.
As you might already know we’ve pretty much finished the server’s core and have entered the Alpha testing phase.
We are testing all our systems for possible errors and have already received quite some efficient player feedback aswell.
The economy has been set, market stalls have been created aswell for the houses, businesses and entertainment buildings.
We’ve enhanced the inventory system, making more and more unique items by the day. (We are always looking for you unique item suggestions, if you have any, let us know!) We also created the ‘foraging’ skill completely, letting the citizens of X-Roleplay gather herbs, wheat, corn, berries, milk and much more! I will upload a couple of screenshots to the media section of the website to show you what we’ve visibly added.
Aswell for a system we recently added, it basically gives a penalty to players their health and sobriety when damaging a vehicle.
What more can i tell, the licenses are in. You’ll be able to gain a license for the following: Car, Boat, Plane, Helicopter, Motorcycles and heavy vehicles.
We’ve obviously done alot more than i stated above, but the things i do have stated are the big and interesting things for you to know.
I have also put some more work in the government theory.
Basically, every three months San Andreas will hold elections, then parties or persons may opt in for the elections and choose their governing style. (Democracy or Dictatorship, along with many options and edicts for the government. There is alot to say about this, information can be found on our wiki, here: http://wiki.x-roleplay.com/index.php/The_Government